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From Nightfall to Dusk - Characters

[From Nightfall to Dusk] is a university project developed in Unity over two months in collaboration with a programmer, in late 2024.
“A struggle between bonded Travelers and creatures in eternal darkness.”
In this roguelite with deck builder elements, From Nightfall to Dusk, Travellers will encounter creatures in eternal darkness, build powerful decks, and fight through a cruel cycle of life, death, and rebirth. Genres: Roguelike, Tabletop RPG, Strategy, Deck building

As the solo artist and wanting to apply for a scholarship to Japan, my aim was to replicate the artistic style of the Japanese gaming industry, so you'll see very clear references to the games Voice of Cards Trilogy (Square Enix, 2023), Metaphor: ReFantazio’s (Atlus, 2024), Shin Megami Tensei franchise (Atlus, 1992-), Bloodborne’s (FromSoftware, 2015) , and others.
The game can be played on Itch.io: https://cardsart.itch.io/from-nightfall-to-dusk

Protagonist Sprites

Protagonist Sprites

Protagonist - Expressions

Protagonist - Expressions

Protagonist - Initial Concept

Protagonist - Initial Concept

Protagonist - Concept

Protagonist - Concept

Élise - Companion who receives the player every night.

Élise - Companion who receives the player every night.

Élise - Initial Concept

Élise - Initial Concept

Élise - Concept

Élise - Concept

Élise - Final Concept

Élise - Final Concept

Violet - Fights the player in the colosseum

Violet - Fights the player in the colosseum

Violet - Concept

Violet - Concept

Beatrice - Fearful girl locked in her hut

Beatrice - Fearful girl locked in her hut

Qrow - former Traveller who has given up on escaping

Qrow - former Traveller who has given up on escaping

Lady Moon - Death herself, Final boss and owner of the lands

Lady Moon - Death herself, Final boss and owner of the lands

Merchant

Merchant